Disquiet Junto 215 Tiny Rhythms 2016

I spent a couple of days without an idea for the pindrop sounds, then, Saturday I was listening to a record and the needle got stuck on the out groove without returning. I liked the rhythm of this so recorded pretty close to the speaker. The other sounds were various common household objects recorded with consideration to where the recording phone was placed.

1. excerpt of the sound of a quarter spinning on a wooden coffee table
2. two tennis balls rolling down a narrow hallway past the phone. One classic fuzzy style. One a hard plastic.
3. The outgroove on Steel Pole Bathtub’s Scars From Falling Down
4. a tissue being dropped into a bathtub with the phone at the bottom of the tub
5. A house of cards is built, this is the sound of it falling down. Same wooden table as 1.

This was my first piece for the Disquiet Junto project.

I created two versions. The first had longer sample files and some of the tools used were a little unfamiliar at first. Much of the silence was removed from the samples for the second version. Levels were also boosted to be more even (and more audible). 11 roughly two-minute passes were made in Forester, with several setting changes throughout.

I have been wanting to do one of these for a long while. My excuse to finally get one done was there are some tools I’ve been checking out, need to use more, or wanted to revisit. The tools used were:
A. Apogee MetaRecorder – www.apogeedigital.com/products/metarecorder
I had been looking for a new field recorder app for iOS and an external microphone and wanted to try out the app before investing in the microphone.
B: Adobe Audition: www.adobe.com/products/audition.html
Used for sequencing and sample editing. I use Adobe CC apps in my day job and want to expand my knowledge of Audition before jumping into some mastering projects using Ozone as a plug in.
C. Forester 1.4 by LeafCutterJohn. leafcutterjohn.com/?page_id=14
Sadly Forester II was abandoned, but you can still get the original. Built in Max, it takes a folder of sounds and slices and dices them. I removed all the additional effects, but parts of the process use slices of samples, pitch shifting and the occasional echo. No idea if those are intentional. I removed the most out-of-place glitches.

More on this 215th weekly Disquiet Junto project (“The Assignment: Make a short track with just pin-prick audio”) at:


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